Pursuit

Pursuit is a megawad containing 32 deathmatch levels designed by various members of TeamTNT. It was released on October 31, 1997 via the idgames archive and is the team's third deathmatch release, after Bloodlands and Grievance.

Aside from 32 levels, the PWAD contains new textures, new title screen and intermission graphics, intermission music by David "Tolwyn" Shaw, and three demos of four player deathmatches.

In 1998, Yonatan Donner re-released his two deathmatch maps as a two-level PWAD called Dead Perfect, featuring several monsters added for single player.

Levels

 * by Ty Halderman
 * by Gary Gosson
 * by Lisa Moore
 * by Gary Gosson
 * by Richard Jaspars (Styx)
 * by Lisa Moore
 * by William Whitaker
 * by Ty Halderman
 * by Richard Jaspars (Styx)
 * by Gary Gosson
 * by Lisa Moore
 * by Tommie Quick (Fatal)
 * by Ty Halderman
 * by Jeremy Wagner
 * by Richard Jaspars (Styx)
 * by Richard Jaspars (Styx)
 * by Mark Hatton (Hatty)
 * by Richard Jaspars (Styx)
 * by Yonatan Donner
 * by Mark Hatton (Hatty)
 * by William Whitaker
 * by William Whitaker
 * by Andrew Dowswell
 * by William Whitaker
 * by Charles Cox (Mange)
 * by Gary Gosson
 * by Jim Kennedy
 * by Tommie Quick (Fatal)
 * by Jeremy Wagner
 * by Tommie Quick (Fatal)
 * by William Whitaker
 * by Yonatan Donner

Built-in demos
This WAD features three built-in demos showing four-player deathmatch. All require Doom II v1.9 to view them. The demo levels are: